PvP gating
Prestige bonuses are disabled in Wilderness and Duel Arena encounters.
Progression Reference
Review family baselines and skill perks from P0 to P10. P1 and P2 now carry starter bonuses on the live ladder. Use the explorer below to compare ladders without mixing baseline math into perk rows.
PvP gating
Prestige bonuses are disabled in Wilderness and Duel Arena encounters.
Identity lock
Agility unlocks infinite run energy from P2 onward, and the perk stays enabled as a persistent account identity bonus.
Production hard limit
Production EV (Expected Value) is the average output per production action after perks (Smithing, Crafting, Herblore, Runecraft, etc.). Cap <= 1.65x means combined save chances + bonus output chances should average at most 1.65x the baseline output. Example: baseline craft = 1 item; if perks average 1.8 items/craft, EV is 1.8x (too high). Target is <= 1.65x to limit economy inflation.
Baseline separation
Family baseline scaling is shown separately from skill perks to keep comparisons clean.