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Veridia 2.9.0 - Motherlode Mine, Relics Fixes & Raid Rewards

October 2, 2026iceomen

We have updated Motherlode Mine with shared vein timers, saved pay-dirt processing and a separate Super Hopper unlock. This release also adds Firemaking support to Production Master, Hat of the Eye attunement, and changes to how Tombs of Amascut rewards are revealed.

Veridia 2.9.0 - Motherlode Mine, Relics Fixes & Raid Rewards

We have updated Motherlode Mine with shared vein timers, saved pay-dirt processing and a separate Super Hopper unlock. This release also adds Firemaking support to Production Master, Hat of the Eye attunement, and changes to how Tombs of Amascut rewards are revealed.

Motherlode Mine

We have changed how ore veins deplete. Their timer now starts with the first successful harvest and is shared by everyone mining that vein. Lower-floor veins last roughly 23–27 seconds, while upper-floor veins last roughly 36–40 seconds.

Pay-dirt processing now saves your pending batches when you log out and resumes when you return. The sack display counts both finished ore and pay-dirt still being cleaned, so depositing another batch shows how much space is actually left.

Talk to Prospector Percy for the mine’s upgrades:

  • Upstairs access requires 57 Mining and costs 40 golden nuggets.

  • Super Hopper access is a separate unlock costing 20 golden nuggets, available after unlocking upstairs.

  • Players who already owned upstairs access before this update receive Super Hopper access automatically.

  • The larger sack costs 80 golden nuggets and holds 189, compared with the normal sack’s 108.

We have also corrected the dark tunnel routes and upper-floor mining area. Cleaning coal now awards 15 base Mining XP per coal, and the hard Falador diary’s Mining Guild task only requires a supported Prospector helmet rather than the full outfit.

Percy no longer buys back soft clay packs or bags full of gems.

Relics

We have added log Firemaking to Production Master. Bonfires burn one log per game tick, and lighting individual logs with a tinderbox or bow has a one-tick ignition delay. Both give full Firemaking XP.

Thammaron’s sceptre and Accursed sceptre now use the correct four-tick timing for their powered attacks. Magic Tick Increase reduces this to three ticks against NPCs. Their powered attacks also consume ether correctly, with existing charge-saving effects still applying. Also implemented another potential fix for the report of the magic relic not working.

Runecrafting

You can now attune the Hat of the Eye by using an imbued tiara on it. This works with all four hat colours, including Wrath, elemental and catalytic tiaras, without consuming either item. Using another tiara replaces the attunement, and the Check option shows your current selection.

Attuned hats and elemental / catalytic tiaras now offer the correct altar entry options, including Wrath entry where applicable.

We have also restored crafting at the ZMI / Ourania altar. Clicking Craft-rune now turns pure or Daeyalt essence into a mixture of runes based on your Runecrafting level, with the medium Ardougne diary’s extra-rune benefit supported.

Tombs of Amascut

Purple rewards now use the central sarcophagus. Opening it plays the player and lid-opening animations and reveals the unique item in the room. Click Search afterwards to open the rewards screen.

Collection-log notifications and rare-drop announcements now happen when you reveal your reward, rather than as soon as you enter the loot room. This also applies to boss-only raids.

  • Common rewards and fossilised dung now use their correct noted or stackable forms.

  • Fixed an issue where Bank-all could leave noted rewards in the chest after banking them, allowing the same reward to be claimed again.

Gameplay & Rewards

  • Arcanum essence packs now give 1,000 noted pure essence, up from 100, for the same 5 Arcane Knowledge points.

  • Abyssal tentacles now have the correct 50% venom chance on damaging NPC hits when used with a charged serpentine helm.

  • General Graardor and Araxxor are now immune to poison and venom.

  • Mirrorback Araxytes now take maximum damage from qualifying crush, heavy ranged and Noxious halberd attacks, rather than being instantly killed.

Quality of Life

  • Graceful clothing now reduces weight correctly while equipped. The top reduces weight by 5 kg and the full outfit by 25 kg, including recoloured pieces.

  • Edgeville’s normal map, bankers, shopkeepers, guards and residents have been restored, including Oziach.

  • The Edgeville city teleport and amulet of glory teleport now share the updated arrival point.

  • The Slayer statue has moved to the current home, where mounted helmets can still be recovered.

  • Using an empty bucket on an open compost bin now collects the finished compost.

Fixes

  • Fixed Cerberus getting stuck in its wake-up animation when attacking players at range. Its opening attacks now use their proper attack animations.

  • Fixed Cerberus lava pools flickering while they were still damaging. Pool damage also stops when Cerberus dies or the fight ends.

  • Fixed Alchemical Hydra’s form changes stopping your queued movement.

  • Fixed Hydra making ordinary attacks while walking to the centre and placing its flame walls.

  • Fixed Araxxor’s acid attacks leaving pools outside the arena or after the fight had ended.

  • Fixed queued hits against Mirrorback Araxytes changing when you swapped equipment. Reflected damage now follows the damage the spider actually takes.

  • Fixed Araxxor’s web tunnels failing to move players between chambers or into the secret route.

  • Fixed the final cave hunt tunnel returning players to the room instead of the public cave exit.

  • Fixed Vefari’s dialogue failing after you had passed his cave hunt room.

  • Fixed the Catacombs crack shortcuts failing in the paid and ironman versions of the dungeon.

  • Fixed NPCs spawning inside walls or a column near the Bandos, Armadyl and Zamorak teleport areas.