Veridia 2.7.0 — Raid Purples, Chat Command Stats, and Venom Fixes
Raid purple rates are up around 40% across Chambers, Theatre and Tombs. Chat commands now read your real Veridia stats, and the serpentine helm and venom weapons finally envenom like they do in OSRS.
Veridia 2.7.0 — Raid Purples, Chat Command Stats, and Venom Fixes
Raid purple rates are up around 40% across Chambers, Theatre and Tombs. Chat commands now read your real Veridia stats, and the serpentine helm and venom weapons finally envenom like they do in OSRS.
Raid Purple Rates
Chambers of Xeric: purple chance at 100,000 team points is now about 21%, up from 15%. The 75% per-chunk cap and six-roll limit are unchanged.
Theatre of Blood: unique chance is now 21% in normal mode (was 15%) and 25% in hard mode (was 18%).
Tombs of Amascut: the unique rate multiplier is now 2.8x standard, up from 2x. The 55% cap is unchanged.
Chat Commands
Chat commands now pull from Veridia instead of OSRS hiscores. Kill counts, personal bests, collection log totals, pets, completed combat achievement tasks and clue counts all show your Veridia progress.
Stats refresh at login and logout, and update every 30 seconds while you play.
Commands cover every CoX, ToB and ToA mode, both Gauntlets, and Doom of Mokhaiotl delve personal bests.
Common spellings such as
cox cm,tob hm,perilous moonsandbarrows chestsnow work.
Coin Stall Payouts Halved
Coin stall payouts have been cut in half across every prestige tier.
Stalls were being autoclicked 24/7, and the gold coming out of them was far more than any other skilling method. Halving the payouts brings stall thieving back in line.
Stall Thieving: Market Guard
Coin stalls now have a Market Guard who checks in on long thieving sessions.
When he appears: after 45–60 minutes of automatic coin-stall thieving, a Market Guard appears beside you in a puff of smoke and stops your thieving.
Talk to him: you have 15 seconds to Talk-to the guard.
He tips you coins worth roughly 6 minutes of that stall's income, up to 500,000 coins. If your inventory is full, the coins drop at your feet.
Your missed-guard count resets.
Ignore him: the guard leaves and you can't thieve from any stall for a short time. The lockout grows with each guard you miss in a row:
1st miss: 60 seconds
2nd miss: 90 seconds
3rd miss: 120 seconds
4th miss and beyond: 180 seconds
Only you are affected: other players on the same stall can keep thieving.
Sulliuscep Woodcutting
Sulliuscep trees used to give only mushrooms. They now use the full OSRS reward table. Each successful chop rolls one reward:
Numulite (5–16): about 1 in 4
Unidentified fossils:
Small: 1/70
Medium: 1/140
Large: 1/175
Rare: 1/700
Otherwise, the mushroom table:
Mushroom: 90%
Mort myre fungus: 9%
Sulliuscep cap: 1%
Log quantity bonuses no longer multiply these rewards. Sulliuscep caps are recorded in the Collection Log, and rewards work with your log basket and prestige auto-banking.
Woodcutting prestige auto-banking also no longer loses logs or Sulliuscep rewards when your bank is full. Anything that doesn't fit goes to your inventory, or the ground if that's full too.
Slayer Drops
Thermy and smoke devils have their full OSRS drop tables back. That means weapons, armour, runes, resources and consumables, plus rolls on the herb, gem and rare drop tables. Thermy keeps Veridia's boosts to its uniques and clue drops, and its 1/500 Slayer statue component. The Drop Viewer now shows their clue, jar and statue drops.
Brimstone keys on Konar tasks now drop at the correct rates, including the bonus for monsters with a Slayer level requirement. Thermy and smoke devils now drop keys on Konar tasks too.
Araxytes (levels 96 and 146) were only dropping venom sacks. They now roll their main and tertiary drops again. The Drop Viewer lists the venom sack, the main table and Aranea boots, with the boots rate matching your current Slayer task.
Miscellania Kingdom
Managing Miscellania works again.
The throne room doors open, so you can reach Advisor Ghrim.
Approval used to only drop, by 1% a day, which kept shrinking your kingdom's income. Doing chores on Miscellania now raises it:
Mining coal: +1% every time
Chopping maples: 50% chance of +1%
Catching tuna, lobster or swordfish: 50% chance of +1%
The approval bar now shows the correct percentage. Full approval used to show as about 79%.
Prayer Prestige Protection Bypass
The Prayer prestige protection-prayer bypass now works against the Kalphite Queen on both phases and the Crystalline / Corrupted Hunllef. Before, it only worked on Demonic Gorillas, Akkha and Tormented Demons.
Bypassed hits give combat XP for the damage they deal. Hits these bosses fully block no longer give XP.
Against the Hunllef, a bypassed hit still counts as a blocked hit, so it doesn't push the Hunllef toward switching its protection prayer.
Shortcuts & Access
Slayer Tower ivy (81 Agility): climbs into the top floor beside the broken window, and you can climb back down through the window. Each climb gives 3 Agility XP.
Waterbirth Island rocks (85 Agility): crosses between the beach and the snowy hill, with the climb animation playing the whole way. The shortcut gives no XP.
The Askeladden cave entrance on the hill now leads into the dungeon's ladder room.
The iron ladder in that room now climbs back up to the hill.
Prifddinas city gates: you can walk through all four city walls in either direction.
Hallowed Sepulchre: the mausoleum door in Darkmeyer now leads into the lobby and its bank chests.
Gameplay & Rewards
Bonus clues from clue and Mimic caskets, Scurrius, and Tempoross reward caskets now arrive as stackable scroll boxes instead of loose clue scrolls.
Gem rocks, including Shilo Village and Donator Island, now respawn in 30 seconds instead of about 105.
Combat achievements are no longer required for the Tier 3 completionist cape.
Added Vet'ion Adept (10 kills) and Vet'eran (20 kills) combat achievements. Vet'ion and Calvar'ion kills both count.
Iwan's Maces in Prifddinas now sells mithril, adamant and rune maces.
Crushed superior dragon bones can now be added to an extended antifire of any dose to make extended super antifire at 98 Herblore.
Poison & Venom
Poison and venom now work like they do in OSRS. We found venom broken in several places, so we went through all of it and brought everything in line with OSRS.
The serpentine helm now envenoms NPCs:
1/6 chance with unpoisoned melee weapons, including the abyssal tentacle
1/2 chance with poisoned weapons and ammo, including (kp) weapons
Every successful hit with the toxic blowpipe, trident of the swamp or toxic staff of the dead
The noxious halberd now envenoms: 1/3 chance, or 1/2 with a serpentine helm. The toxic staff of the dead now envenoms on melee hits too.
Special attacks and multi-target hits now roll venom correctly, including scythe swings, burst and barrage splash targets, and venator bow bounces.
Bandos bodyguards can now be envenomed. General Graardor remains immune.
The blowpipe and venom spells no longer envenom on misses or splashes.
Hits that a target blocks, such as kurasks without a leaf-bladed weapon, no longer poison or envenom.
Perfected Gauntlet weapons no longer count as poisoned.
Karambwan poison now starts at 6 damage.
Quality of Life
Using a white lily, guam leaf, dragonfruit or redwood logs on your Tangleroot now tells you which seed it needs. The item isn't consumed.
Hunter trap pickups no longer delay your next action.
New accounts start with 100% master volume and 50% music, sound-effect and area-sound volume.
Magic and max cape Spellbook options now work. Selecting your current spellbook doesn't use a daily swap.
Ultracompost can now be made with a full inventory.
Fixes
Fixed an issue where Kephri could become immune to damage when her soldier scarabs healed her after she woke.
Fixed an issue where Kree'arra's tornado knockback could interrupt a teleport and leave you in the arena.
Fixed an issue where Drake's volcanic flame could still hit you after you teleported away.
Fixed an issue where special attacks that use weapon speed had no attack delay.
Fixed an issue where inactive crystal pickaxes, axes and harpoons couldn't use their special attacks.
Fixed an issue where Artio, Spindel and Calvar'ion kills didn't count towards their combat achievements, collection log categories and hiscores.
Fixed an issue where previously owned log baskets and felling axe handles were missing from the Forestry collection log. They're credited on your next login.
Fixed an issue where the collection log count didn't update until you opened the log or relogged.
Fixed an issue where Theatre of Blood stats could be shared between players.
Fixed an issue where the completionist cape progress counter asked for Champion rank 10 instead of 9.
Fixed an issue where game sound could go silent after relogging or clicking a locked prayer. Volume changes now save properly.
Fixed an issue where some teleports couldn't be added to favourites.
Fixed an issue where the Prifddinas Sawmill operator did nothing when clicked.
Fixed an issue where Fossil Island bank-island rowboat trips left you standing in the water.
Fixed an issue where the Fossil Island dive animation sank you into the ground and could be cut short by walking.