Veridia 2.6.0 — Giants’ Foundry, Solo Pest Control & Outfit Trading
Giants’ Foundry is now live! Take on Kovac’s commissions and forge giant swords for Smithing XP and rewards. This update also adds solo Pest Control, an Outfit Trader at home, new Fossil Island travel routes and the return of Prifddinas.
Veridia 2.6.0 — Giants’ Foundry, Solo Pest Control & Outfit Trading
Giants’ Foundry is now live! Take on Kovac’s commissions and forge giant swords for Smithing XP and rewards. This update also adds solo Pest Control, an Outfit Trader at home, new Fossil Island travel routes and the return of Prifddinas.
Giants’ Foundry
Head to Minigames → Giants’ Foundry in the teleport menu and speak to Kovac to get started.
Solo Pest Control
Right-click a lander gangplank and select Board-solo to start a private game without waiting for five players. Cross still takes you into the normal public lander.
Pest spawns now scale with the number of players. Solo games and smaller groups face fewer pests, while full landers keep their previous spawn pressure.
Outfit Trader
The new Outfit Trader at home accepts spare skilling outfit pieces in exchange for experience in that outfit’s skill or Skilling Points.
Use an outfit piece on the trader to see its offer and choose your reward. Rarer sets offer larger rewards, and upgraded outfit variants are accepted.
Fossil Island Travel
Added a rowboat network connecting the Museum Camp, northern Mushroom Forest shore, canal barge and Digsite.
Players can reach the bank chest island by rowing out from the northern shore. Discovering the island unlocks that destination at the other rowboats.
Added the level 74 Agility zip line from the House on the Hill to the bank chest island.
Added access to the washed-up bank chest on the island.
Prifddinas & Crystal Equipment
Prifddinas has been restored to its original city layout, including the Cadarn gladiator ring, clan members and district shopkeepers. Leftover stalls from its time as the server home have been removed.
Eluned can enchant crystal teleport seeds and recharge partially used teleport crystals.
Enchanting starts at 750 coins, decreases by 150 per enchant, and reaches a minimum of 150 coins.
Completing the Western Provinces hard diary grants five charges instead of three.
Islwyn offers crystal bows, shields and halberds through his Talk-to and Trade options.
Gameplay & Rewards
Death’s coffer can now pay gravestone and item retrieval fees, including for Ultimate Ironmen. Retrieval interfaces display your available coffer balance.
Ferrulith rewards drop at your feet when your inventory cannot hold them. Pending rewards can also be delivered without requiring a relog.
Farming prestige bonus harvests now apply to limpwurt, white lilies, belladonna and crystal trees. Bonus herbs can enter an open herb sack, and bonus nightshade drops on the ground when your inventory is full.
The Legendary island experience bonus now covers the entire island, including its black salamander hunting area.
Fixes
Fixed Hunter trap setups cancelling when you move or begin laying another trap. Multiple committed setups now finish.
Restored herb-tar 1-tick and 3-tick trap resetting. Checking a trap no longer resets the skilling timer.
Fixed traps being stranded when logging out during setup.
Fixed Guildmaster Jane’s right-click Contract option so it unlocks after talking to her and correctly awards the seed pack when completing a contract.
Fixed belladonna harvesting continuing after the patch should be empty.
Vorkath’s projectiles now follow moving players. Delayed freezes, spawns and acid attacks stop when the player leaves or either side dies.
Demonic gorillas no longer unexpectedly change attack style when their protection prayer changes.
Ferrulith’s unstable rock mining now stops when you walk away or switch targets.
Fixed Lumbridge Castle’s staircases and their Top-floor and Bottom-floor shortcuts.
Fixed the hard OVEXON cipher clue’s Eluned target.
Clarified the Blood Shard, clue scroll, dark totem piece and ancient shard world boost labels to say 50% Drop rate.