Veridia 2.5.0 — Ape Atoll Agility, New Boons, and Prestige Rewards
Train Agility at Ape Atoll and work towards six monkey backpack transformations. This update also brings three new boons, stronger Realism and Extreme prestige bonuses, and new options for skilling rewards.
Veridia 2.5.0 — Ape Atoll Agility, New Boons, and Prestige Rewards
Train Agility at Ape Atoll and work towards six monkey backpack transformations. This update also brings three new boons, stronger Realism and Extreme prestige bonuses, and new options for skilling rewards.
Ape Atoll Agility & Monkey Backpacks
Use Skilling Teleports → Agility: Ape Atoll Course to reach the course. You need 48 Agility and ninja monkey or Kruk form to use it. Both ninja monkey greegrees are available from the home Tools Store for 215 coins each, including for ironmen.
Complete laps to unlock six transformations:
Karamjan monkey: 100 laps.
Zombie monkey: 250 laps.
Maniacal monkey: 500 laps.
Skeleton monkey: 1,000 laps.
Kruk jr: 1,500 laps.
Princely monkey: 2,000 laps.
Check your progress through Bobawu or your backpack's Lap-count option. Unlocked transformations award collection-log credit, and you can reclaim a monkey for free from the westernmost crate at the Crash Site Cavern entrance.
New Boons
Direct Sowing — 5,000 remnant points: Plant tree seeds directly in their matching patches without plant pots or watering. Normal planting requirements and growth times still apply.
Thrall Mastery — 10,000 remnant points: Triples thrall damage rolls. Zero hits remain zero.
Catacomb Artillery — 15,000 remnant points: Use a dwarf multicannon in the paid shared Catacombs of Kourend, including the ironman copy. Entry fees still apply, and free copies remain restricted.
Prestige & Mastery
Realism and Extreme now receive stronger combat and gathering prestige bonuses across Prestige 1–10, with Extreme receiving the highest caps. Normal mode bonuses are unchanged, and existing PvP restrictions and Ultimate Ironman auto-bank exclusions still apply.
Prestige Master previews now show the bonuses for your mode, including damage dealt through NPC protection prayers at Prestige 10.
Realism and Extreme mastery tiers now require 100, 150, and 200 total prestige, with no individual skill prestige requirements.
When a mastery bonus triggers on an eligible unique, you now keep the original reward and roll the same unique table again. The extra reward can be a different item. Bonus chances are unchanged, and extra rewards cannot trigger another mastery roll.
Ask the Prestige Master “What is my mastery?” to see your current tier, total prestige, active bonuses, and next tier.
Mining clue geodes and Woodcutting bird nests, including clue nests, can now go straight to your bank. The chance is 25% at Prestige 3 in the relevant skill, 50% at 4, 75% at 5, and 100% at 6 or above. This excludes Ultimate Ironmen and PvP areas; items are delivered normally if they cannot be banked.
Gameplay & Rewards
Both vote shops now sell a ToA booster for 5 points. Each supplies two full-raid charges, increasing the party's unique chance by 10% within existing caps. Boss-only raids are excluded.
Rise of the Six now awards 10–15 Malevolent energy per clear, up from 1–3.
Added “XP for duplicate skilling pets” to Game Options, off by default. Duplicate pets convert into 50,000 XP multiplied by your current skill XP rate, without other XP boosts. Your first pet is always kept.
The Champion clue compass no longer has a daily charge limit.
Quality of Life
Added Cities Teleports → Ape Atoll. Cities and Skilling teleport lists now display alphabetically.
Ellis now offers hide tanning near the home skilling shops.
Harry's Fishing Shop and the home Tools Store now stock dark fishing bait for 500 coins each, available to normal and ironman players.
Added “Broadcast my unique drops” to Game Settings. It's enabled by default and lets you turn off announcements for your rare drops and rare clue rewards.
Ape Atoll monkey guards and archers are now passive toward players.
Donator Updates
Rune and Dragon donors can now choose a Slayer master, an eligible monster, and their task length through Tarik on Dragon Island or the new Tarik at
::ldi. You can choose the same monster again on your next assignment.Normal tasks keep the selected master's usual points and streak rules. Long tasks allow up to 3× the normal maximum for Rune donors and 5× for Dragon donors, including enabled task extensions. Long tasks give the same XP per kill, but award no Slayer points and leave your streak unchanged.
Donator ranks now increase loyalty points earned through normal active play: Bronze +5%, Silver +10%, Gold +15%, Mithril +20%, Adamant +25%, Rune +30%, and Dragon/Amascut +35%. Automated stall-thieving rewards remain capped at 2 points and receive no rank bonus.
Donator supply shops now restock your personal stock normally, replacing daily purchase limits.
Added two gem rocks to
::di.Moved Dragon Island's lucky implings closer together.
Fixes
Fixed ToA boss completion removing boosted stats and ending active smelling salts early.
Fixed the dragon felling axe special attack. It now activates immediately, boosts Woodcutting by 3, and uses its two-handed animation.
Fixed Prestige 3 Woodcutting attunement to support all felling axes, including their use after a skill reset for players already attuned.
Fixed Scurrius rats spawning on blocked tiles or outside the arena in public and private fights.
Fixed rare clue reward announcements failing to broadcast.
Fixed players floating after sailing to Ardougne from Brimhaven or Rimmington.
Fixed the annoying bug with Ctrl+T and Ctrl+P triggering after Ctrl was released. Both shortcuts now require Ctrl to be held.