Update

Veridia 2.13.2 — Mastery Drop Rate Fixes, Cinderwing and Yell Fixes

By iceomen

We’re sorry for the mastery nerf in our last update, which went much further than we meant it to. Unique chance bonuses are back to their original values, and the second-unique chance gets only the small cut we intended. Cinderwing can now be fought as soon as it spawns, and yell shows the right rank icons.

Realism & Extreme Mastery — Our Apologies

My bad on the previous mastery nerf - I misread the feedback behind it, and the chance of a second unique was cut much harder than intended. The chance of a second unique was set to a flat 3%, 5% or 7% on every tier of both modes, the starting bonus dropped to 2%, and the unique chance bonuses were cut as well, when they were never meant to change. That was a mistake on our part, and we're sorry to everyone whose drops took the hit.

This update puts things back where they were meant to be. The unique chance bonuses are fully restored to their original values. The only real nerf is to the second-unique chance: an even cut of 3, 5 and 7 percentage points from the original values at Mastery I, II and III, the same on both modes. The starting bonuses are back to their original 3% and 5%.

Tier

Realism (unique bonus / second unique)

Extreme (unique bonus / second unique)

Starting

+10% / 3%

+20% / 5%

Mastery I

+20% / 5%

+35% / 9%

Mastery II

+30% / 10%

+50% / 17%

Mastery III

+40% / 18%

+70% / 28%

The rest of the rebalance stays as it was:

  • Mastery II and Mastery III drop bonuses need a Completionist cape: tier 1 for Mastery II and tier 2 for Mastery III, alongside the 150 and 200 total prestige. Until you own the cape tier, you keep the drop bonuses of the highest mastery you qualify for.

  • Prestige fee discounts and Completionist cape requirements still go by total prestige alone.

  • A Chambers of Xeric, Theatre of Blood or Tombs of Amascut chest rolls a second unique at half your mastery's usual chance, so Mastery III gets 9% there on Realism and 14% on Extreme.

Thank you for flagging it so quickly, and for your patience while we sorted it out.

Cinderwing

  • Cinderwing, the donation boss, can now be fought as soon as it spawns. Before, every hit did 0 damage for the first 36 seconds. Its hitpoints still grow as more players arrive during that time, and any damage already dealt carries over.

Yell

  • Yell messages now show the right rank icon. Donator crowns and the Support, Manager, Forum Moderator and YouTuber icons were showing the wrong image; Dragon donators, for example, showed the Extreme crown.

Back to News