Veridia 2.10.3 - Boss-Only Raid Bonuses, Quest Unlocks, and Fixes
Realism and Extreme players now get their unique bonuses in boss-only raids, 26 missing quests now count as completed, and Royal Titans fights run smoother.
This is a small patch with fixes for raiders, questers and anyone fighting the Royal Titans.
Boss-only raids now respect your mode bonuses
Realism and Extreme players weren't getting their unique bonuses in boss-only Chambers of Xeric, Theatre of Blood and Tombs of Amascut. That's fixed.
Higher purple chance: your mode and Mastery tier now raise your boss-only purple chance, on top of your drop rate bonus. For example, an Extreme Mastery III player with no other drop rate bonus goes from 5% to 8.5% in boss-only CoX and ToB, and from 8% to 13.6% in boss-only ToA. Each raid's existing boss-only cap still applies.
Extra unique roll: a boss-only purple now gets your chance to roll the unique table again, just like a full raid. A bonus purple shows the same message and broadcast and appears in the chest with your first one.
The Well still doesn't duplicate boss-only uniques, as before.
Normal accounts are unchanged.
Missing quests now count as completed
Every quest is meant to be completed for you on Veridia, but 26 quests and 7 miniquests were missing from the list. These include Desert Treasure II, Secrets of the North, While Guthix Sleeps and Defender of Varrock, so anything locked behind them now unlocks.
Elemental Workshop I and II, Creature of Fenkenstrain and Alfred Grimhand's Barcrawl also showed as unfinished. They now show as complete.
Log out and back in once after the update to pick this up.
Smoother Royal Titans fights
The Royal Titans were writing debug logs in the background on every fight, which put extra load on the server. That logging is now off, so you shouldn't notice anything except a smoother fight.
Thanks for playing, and keep the bug reports coming!