Veridia 2.10.2 — New Boons, Boss-only Raid Rewards and Tumeken's Shadow Fixes
We have added three new boons for the Twisted bow, Tumeken's shadow and the Dawnbringer, brought more of the full raid rewards into boss-only Theatre of Blood and Tombs of Amascut, and fixed a batch of boss issues. A lot of these fixes came straight from your feedback reports, so thank you to everyone who sent one in.
Veridia 2.10.2 — New Boons, Boss-only Raid Rewards and Tumeken's Shadow Fixes
We have added three new boons for the Twisted bow, Tumeken's shadow and the Dawnbringer, brought more of the full raid rewards into boss-only Theatre of Blood and Tombs of Amascut, and fixed a batch of boss issues. A lot of these fixes came straight from your feedback reports, so thank you to everyone who sent one in.
New Boons
We have added three new boons.
Twisted Volley (35,000 points): Your Twisted bow no longer uses arrows, and one in eight shots at a monster fires a bonus arrow at half damage. In multi-combat, a bonus arrow that hits also ricochets to one other monster within 3 tiles for half of the bonus arrow's damage.
Shadow Siphon (35,000 points): Tumeken's shadow no longer uses charges, and one in eight casts at a monster fires a bonus hit at half damage. Each bonus hit restores prayer points equal to 10% of its damage.
Eternal Dawn (7,500 points): The Dawnbringer's special attack refills your special energy when it hits Verzik during her first phase, so the phase no longer stalls while your spec regenerates. This works in every Theatre of Blood mode.
Tumeken's Shadow
The equipment stats screen now shows the shadow's tripled magic attack and magic damage bonuses (quadrupled inside the Tombs of Amascut), so it matches the damage it actually deals.
The shadow now attacks from 8 tiles away, or 10 on longrange, as in OSRS.
The corrupted Tumeken's shadow now works like the regular one: it uses the powered staff attack styles, casts its built-in spell, doubles worn magic bonuses (tripled inside the Tombs of Amascut) and can be charged and uncharged with soul and chaos runes.
Charging the shadow with runes no longer takes twice the chaos runes it should.
Boss-only Raids
Theatre of Blood
The ToB booster now works in boss-only. Each completion uses one charge and raises the purple chance by 10%, on top of the boss-only drop-rate cap, and slightly improves the tertiary rolls of the player whose charge was used, just like normal mode. Boss-only raids used to ignore the booster and leave its charges unused.
Verzik now summons one Nylocas Matomenos at a time in phase two instead of two, matching solo play.
The next set of Nylocas Matomenos now waits for seven of Verzik's attacks after the last set dies, so you have time to damage her in between.
Tombs of Amascut
Boss-only can now give the Keris partisan jewels (Eye of the corruptor, Jewel of the sun, Breach of the scarab and Jewel of Amascut). The chance is half the regular raid's: 4% per completion, rising to 12% after 75 boss-only completions.
Deathless boss-only completions now award the same raid-level cosmetics as the full raid, with the same raid level requirements:
Masori crafting kit
Menaphite ornament kit
Cursed phalanx
Ancient remnant (with every Wardens invocation active)
Chambers of Xeric
Fixed an issue where boss-only Chambers of Xeric would fail to hand out rewards when pure essence was rolled as a common. Common reward amounts in all Chambers of Xeric raids now stop at the item's listed maximum.
Gameplay & Rewards
The attack-speed tick relics now stack with other attack-speed bonuses, such as the Draw, Partner boon and the Harmonised nightmare staff, as long as the attack stays at 3 ticks or slower. This means a crossbow on Rapid with both the boon and the ranged tick relic now attacks every 3 ticks instead of 4.
Grace's Graceful Clothing shop now sells graceful dye for 20 marks of grace each. Grace won't buy it back, and the Skilling Points Shop still sells it too.
Realism and Extreme players at any Mastery tier now get their advertised chance to roll a boss or raid unique table again when they get an eligible unique. This bonus roll had been switched off for everyone.
Fixes
Fixed an issue where Scurrius would summon a new wave of giant rats moments after the last one was cleared. Waves now arrive at least 24 seconds apart, in line with OSRS.
Fixed an issue where standing directly behind one of the pillars next to Duke Sucellus would take a third of his full melee hit, up to 16 in normal and 25 when awakened. You now only take the icicle chip damage, as in OSRS: up to 11, or up to 5 with Protect from Melee.
Fixed Spindel's spiderlings not taking damage from area attacks such as Ice Barrage and chinchompas. Hitting one now hits the spiderlings around it too, the same as Venenatis' spiderlings.
Fixed Verzik's phase-two nylocas staying in the room as dead, unattackable NPCs after being killed. They now play their death animation and disappear.
Fixed Akkha's Memory Blast skipping its fifth and sixth blasts at path level 2 and above, and the lights for them repeating earlier quadrants.
Fixed the Tombs of Amascut giving another remnant after one had already been used on the pet to unlock a transformation.
Fixed an issue where a chinchompa being killed could also be caught in a box trap at the same moment, giving both the kill and the catch and stopping it from respawning properly.
Fixed Tumeken's shadow's out-of-charges message misspelling the weapon's name.