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Veridia 2.10.0 — Completionist Boosts, Log Basket Upgrades and Boss Fixes

October 7, 2026iceomen

Worn Completionist capes now boost your experience at Prestige 10, log baskets can be upgraded with anima-infused bark, and a big round of boss, Gauntlet and house fixes is in. We also have a first look at two things on the way: Prestige Mastery and our Hollowmere Halloween event.

Veridia 2.10.0 — Completionist Boosts, Log Basket Upgrades and Boss Fixes

Worn Completionist capes now boost your experience at Prestige 10, log baskets can be upgraded with anima-infused bark, and a big round of boss, Gauntlet and house fixes is in. We also have a first look at two things on the way: Prestige Mastery and our Hollowmere Halloween event.

Completionist Cape Experience Boost

We have added an experience boost to worn Completionist capes. Skills you have taken to Prestige 10 now gain bonus experience while the cape is worn, based on the cape's tier and your progression mode:

  • Normal: 15% / 25% / 35%

  • Realism: 20% / 35% / 50%

  • Extreme: 25% / 45% / 65%

Skills you are still prestiging are not affected.

Log Basket Upgrades

The Friendly Forester now sells eight log basket capacity upgrades, bought with anima-infused bark. Together they add 28 to 392 log spaces for 36,500 bark in total, and they are account-bound. They stack on top of donor capacity, up to a maximum of 750 logs.

Noted Daeyalt Essence

We have added a noted form of Daeyalt essence. It stays untradeable, but you can now note / un-note it with Banker's Note and withdraw it as notes from the bank. You will need to un-note it before filling pouches or crafting runes.

When you exchange Daeyalt shards, Noranna now asks whether you want noted essence in your inventory or unnoted essence. Unnoted essence is sent to your bank, or kept in your inventory for Ultimate Ironmen. If you would rather not be asked every time, turn on the new "Skip Noranna's delivery choice" game setting and she will reuse your last choice.

Gameplay & Rewards

  • Realism characters now earn 10% more Champion EXP and Extreme characters earn 20% more, for both Prestige and collection log progress. Existing characters receive the bonus on their next login.

  • Completing the Giants' Foundry collection log now rewards 5 million coins, 100 noted runite bars and 2 tomes of experience, in line with Forestry and Shooting Stars.

  • Tears of Guthix can now be entered once every seven days instead of once a day. The limit is shared between Juna's cave and the private cave, and Juna tells you how many hours are left until your next attempt.

  • Slayer task cancellations now use your five daily Champion free cancels first in the slayer UI itself once you have earned Rank 1. You no longer have to walk to the quartermaster to use them.

  • Boss Contract Drop-rate tokens now use one charge per kill at Alchemical Hydra, Kalphite Queen, Callisto, Vorkath, Phantom Muspah, Nex, Nightmare and Phosani's Nightmare, Corporeal Beast (including PvM Arena) and Araxxor.

  • Gauntlet and Araxxor rewards keep the Drop-rate token bonus from the kill, including the final charge, even if you open the chest or harvest or destroy the corpse later.

Coming Soon

We have also been working on two things that are not switched on yet.

  • Prestige Mastery: a new goal for Prestige 10 players. Melee Mastery comes first, with tasks across bosses such as Vorkath, Cerberus, Nex and The Gauntlet, earning Prestige Points and new Prestige shop rewards.

  • Hollowmere: our Halloween event, set in a haunted village with its own residents, skilling activities, a Reaper to fight and an event reward shop.

We will share more about both when they are ready.

Fixes

Slayer

  • Fixed an issue where Slayer unlocks bought before the revision 240 update were lost. Revenant task extension, Warped Reality, More eyes than sense and Eye see you are restored the next time you log in, so Eye see you allows the Araxyte helmet recolour again.

Bosses

  • Fixed Araxxor's enrage cleave. The three-tile venom line now runs across the attack, pools stay on the tiles targeted at "Skree!", and stepping beneath Araxxor during the cleave damages him again.

  • Fixed an issue where Alchemical Hydra's flame special could carry on after a phase change, interrupting its transformation or briefly stalling the fight.

  • Fixed an issue where the Great Olm would catch up on skipped special attacks. Missed turns now only perform a standard attack.

  • Fixed Thermy's ranged attacks rolling against ranged defence instead of magic defence.

  • Fixed Tombs of Amascut purple broadcasts always announcing chest 0. They now show the kill count for the raid mode and name the mode.

The Gauntlet

  • Fixed an issue where Gauntlet capes could be lost in the temporary inventory when leaving. Capes are now awarded and logged when you open the reward chest, including with Crystal Catalyst active.

  • Fixed The Gauntlet soundtrack not unlocking when entering the Normal or Corrupted Gauntlet.

  • Fixed missing Hunllef sounds, including prayer-disabling attacks, tornadoes, trampling, attack-style warnings and its death sound.

  • Fixed Hunllef attack-style warnings carrying on after you left or changed encounters.

  • Fixed the Gauntlet lobby exit sending you to Edgeville. It now returns you to the Gauntlet entrance in Prifddinas.

Player-Owned Houses

  • Fixed an issue where logging out inside your house would leave you in a black area on your next login. You now log back in outside your house portal.

  • Fixed your butler and roaming pets following you out of your house when you log out there. Logging out now closes your house just like leaving through the portal, and guests are sent outside.

  • Fixed pets being left behind when a house closes. They now return to you instead of freezing until you relog.

  • Fixed the House Viewer opening with an empty map when a room held old furniture the server no longer recognises.

  • Fixed House Viewer rooms being moved or added one or two cells away from the cell you clicked below 75 Construction.

  • Fixed the jewellery box Menu option and upgrades. Boxes now upgrade one tier at a time in building mode.

  • Fixed an unbuilt Superior garden theme space showing outside building mode.

Skilling & Movement

  • Fixed skilling visitors appearing on unreachable tiles near walls, such as at the amethyst mine. Stranded visitors now move to reachable ground, and their timer pauses while you can't reach them.

  • Fixed an issue where tired players with no open tile beside them were told to speak to a visitor that couldn't appear. You are now told to move to an open space.

  • Fixed the Ourania cave crack only working in one direction.

  • Fixed the one-way level 81 Agility crevice from Waterbirth's giant rock crab room doing nothing.

  • Fixed prayer toggles being ignored while you couldn't move, the quick-prayer orb showing the wrong state, and protection prayers not working during teleports and the Olm room rope.

Items & Interface

  • Fixed most max cape submenu options replying "Nothing interesting happens." Guild Teleports, Skilling Areas, POH Portals, Teleports and Features now work from both the worn and held cape.

  • Fixed the Vorkath collection log showing two Vorkath heads.

  • Fixed hats without an equipment type, such as the spirit angler headband, hiding your head while leaving facial hair visible.